Bar4Bar: Beat Battle
wi12yn's first game
Timed turn based battle, 3 moves per turn until someone runs out of money. Each turn is one bar of the soundtrack, which you compose by selecting your NPC. Hold down two number keys to select an NPC generation and path.
PATHS
Low (numpad1, “8” or “z”), Mid (numpad9, “0” or “e”), Highway (numpad7, “9” or “e”)
(GENERATIONS WINS) -> (generation loses)
COUNTERS: $2 Zoomer (numpad5, “1” or “s”) -> $8 Boomer (numpad3, “4” or “c”) -> $3 Millennial (numpad6, “2” or “d”) -> $5 genXer (numpad2, “3” or “x”) -> Zoomer
The game composes a soundtrack that is reflective of the players/opponents move choices. Input your move by holding 2 key combo during the blue move counter, releasing (if desired) after the red move counter when the NPC is deployed.
Ex: Mid + Boomer = Electric guitar on move 1 followed by Low + Boomer = 808
Skipping a move will skip the beat and cost $1, 3 skips in a row will drop the beat and cost you $10. NPCs cost money to make, but if they successfully hit the opponent they will steal back their cost and add it to you bank, damaging them and helping you.
Wish List to add to game:
1. Exit/Restart/Pause game
2. Beat slow down clip when beat "dropped" after 3 skips in a row
3. Turn indicators for each player
4. FIX ALL THE BUGS, there are many
5. A different genre of music for the opponent
6. Better AI and Multiplayer
7. Other input methods, controller, multitouch, mouse
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